RotationUpdate

interface RotationUpdate { quaternion: { w: number; x: number; y: number; z: number }; }

Source: types.ts:24

Example

CODE
deviceRotation.onUpdate((update: RotationUpdate) => {
  const { x, y, z, w } = update.quaternion;
  console.log(`Current rotation quaternion: (${x}, ${y}, ${z}, ${w})`);
});

Properties

quaternion: { w: number; x: number; y: number; z: number }

Properties

  • w (number)
  • x (number)
  • y (number)
  • z (number)